
I needed poolrooms, so I added a water shader + caustics. Ripples only affect normals, but it looks kinda weird, so I plan to make it actually displace the vertices.
Also started working on sound design. Dynamic Reverb and stuff. I know some of the current sounds suck, but I'll find good ones once I reactivate my Splice subscription.
Song: Allusive by Matt Christensen
Made quite a bit of progress I think. And yes I made everything in the video except the music. Still a lot more to do.